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Project Name: Passa el Mot

Year: 2022

Platform: Mobile devices (Android and iOS)

Type: Game app

Made by: My friend Martha Vidal and I. My roles were App Developer, UI Designer, QA Engineer, Artist

Description: A language game based on the hugely popular Spanish TV show Pasapalabra. I turned it into an app and made it in Catalan. Martha helped me by adding most of the words that appear in it.

Software Used: Unity, Gimp, Audacity

Links: Google Play

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Project Name: Inflight VR

Year: 2017 - 2019

Platform: VR technology (Samsung Gear, Oculus GO, Pico VR)

Type: Inflight VR Entertainment System

Made by: Inflight VR Team. My roles were Developer, Quality Assurance Engineer, UI Designer, Voice Over Actor, English-Spanish Translator

Description: Passengers from airlines all over the world were able to watch 360 and 2D movies, play games and interact with the cabin crew by using our VR system

Software Used: Unity, Photoshop, Audacity, Final Cut

Links:  https://www.inflight-vr.com - Main Site

Project Name: CamControl

Year: 2016 - 2017

Platform: Samsung Gear / VR

Type: VR Game

Made by: OhMyGoat! Team. My roles are programmer, game designer and music/fx sound

Description: A game where players protect a museum by finding out which one of its visitors is stealing objects. To combat motion sickness, we made it so players move around the map by teleportation

Software Used: Unreal Engine, GarageBand, Audacity, 3DS Max

Links:  https://youtu.be/USq_EVEgb3U - Game Trailer

             https://youtu.be/cef2zWvnRWU - 30 sec Gameplay

Project Name: Nemo Replica

Year: 2016

Platform: PC

Type: Environment Creation Project

Made by: Me

Description: A scene that recreates the fish tank from Finding Nemo (the one at the dentist). I modelled and textured all the objects. I also did some animations and played with materials and lights to create a more realistic feel

Software Used: Unreal Engine, 3DS Max, Photoshop

Links:  https://youtu.be/6UyScuYrOP0 - Scene Showcase

Project Name: My Voice​

Year: 2017

Platform: Computer and Mobile

Type: Website created to let citizens have more impact in their cities

Made by: Me and Guillermo Chirino

Description: We created this website in AngelHack's Hackathon and won first prize in GovTech's challenge to help reduce violence in our communities. It is not fully functional - it was a two day project - but you can see its potential by cruising through its different areas.

Software Used: Wix, Photoshop

Links: https://jonasprojects.wixsite.com/wechange - Link to Site

Project Name: CatNinja

Year: 2016

Platform: Mobile

Type: Game

Made by: Me

Description: A 2D action game with cats and fish that occasionally evolve into ninjas. Programmed in C#

Software Used: Unity, Photoshop and GarageBand

Links: https://youtu.be/jNjVCE96BQo

Project Name: Pirate Hunt

Year: 2016

Platform: PC

Type: Game

Made by: Me

Description: A survival game written in C++

Software Used: Visual Studio

Links: https://youtu.be/L3J_d7cRhzA - Gameplay video

Project Name: Moon Landscape

Year: 2016

Platform: PC

Type: Environment Creation Project

Made by: Me

Description: A scene with a futuristic design located on the Moon. I modelled and textured all the objects and created the animated materials

Software Used: Unreal Engine, 3DS Max, Photoshop

Links: https://youtu.be/B2C3VUQaTBs - Scene Showcase

Project Name: Pong Of Duty

Year: 2015

Platform: PC

Type: Game

Made by: Me

Description: An arcade game written in JavaScript

Software Used: NotePad :)

Links: https://youtu.be/Gv0D5s4F3z4 - Gameplay video

Project Name: Grow

Year: 2015

Platform: PC

Type: Game

Made by: Me

Description: A simple action game about nature's fragility

Software Used: Unity, Photoshop

Links: https://youtu.be/cE7RVNz6kiM - Gameplay video

2023 Jonatan Bethune

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