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Project Name: Passa el Mot

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Year: 2022

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Platform: Mobile devices (Android and iOS)

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Type: Game app

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Made by: My friend Martha Vidal and I. My roles were App Developer, UI Designer, QA Engineer, Artist

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Description: A language game based on the hugely popular Spanish TV show Pasapalabra. I turned it into an app and made it in Catalan. Martha helped me by adding most of the words that appear in it.

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Software Used: Unity, Gimp, Audacity

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Links: Google Play

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Project Name: Inflight VR

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Year: 2017 - 2019

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Platform: VR technology (Samsung Gear, Oculus GO, Pico VR)

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Type: Inflight VR Entertainment System

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Made by: Inflight VR Team. My roles were Developer, Quality Assurance Engineer, UI Designer, Voice Over Actor, English-Spanish Translator

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Description: Passengers from airlines all over the world were able to watch 360 and 2D movies, play games and interact with the cabin crew by using our VR system

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Software Used: Unity, Photoshop, Audacity, Final Cut

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Links:  https://www.inflight-vr.com - Main Site

Project Name: CamControl

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Year: 2016 - 2017

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Platform: Samsung Gear / VR

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Type: VR Game

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Made by: OhMyGoat! Team. My roles are programmer, game designer and music/fx sound

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Description: A game where players protect a museum by finding out which one of its visitors is stealing objects. To combat motion sickness, we made it so players move around the map by teleportation

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Software Used: Unreal Engine, GarageBand, Audacity, 3DS Max

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Links:  https://youtu.be/USq_EVEgb3U - Game Trailer

             https://youtu.be/cef2zWvnRWU - 30 sec Gameplay

Project Name: Nemo Replica

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Year: 2016

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Platform: PC

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Type: Environment Creation Project

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Made by: Me

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Description: A scene that recreates the fish tank from Finding Nemo (the one at the dentist). I modelled and textured all the objects. I also did some animations and played with materials and lights to create a more realistic feel

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Software Used: Unreal Engine, 3DS Max, Photoshop

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Links:  https://youtu.be/6UyScuYrOP0 - Scene Showcase

Project Name: My Voice​

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Year: 2017

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Platform: Computer and Mobile

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Type: Website created to let citizens have more impact in their cities

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Made by: Me and Guillermo Chirino

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Description: We created this website in AngelHack's Hackathon and won first prize in GovTech's challenge to help reduce violence in our communities. It is not fully functional - it was a two day project - but you can see its potential by cruising through its different areas.

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Software Used: Wix, Photoshop

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Links: https://jonasprojects.wixsite.com/wechange - Link to Site

Project Name: CatNinja

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Year: 2016

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Platform: Mobile

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Type: Game

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Made by: Me

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Description: A 2D action game with cats and fish that occasionally evolve into ninjas. Programmed in C#

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Software Used: Unity, Photoshop and GarageBand

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Links: https://youtu.be/jNjVCE96BQo

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Project Name: Pirate Hunt

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Year: 2016

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Platform: PC

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Type: Game

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Made by: Me

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Description: A survival game written in C++

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Software Used: Visual Studio

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Links: https://youtu.be/L3J_d7cRhzA - Gameplay video

Project Name: Moon Landscape

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Year: 2016

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Platform: PC

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Type: Environment Creation Project

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Made by: Me

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Description: A scene with a futuristic design located on the Moon. I modelled and textured all the objects and created the animated materials

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Software Used: Unreal Engine, 3DS Max, Photoshop

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Links: https://youtu.be/B2C3VUQaTBs - Scene Showcase

Project Name: Pong Of Duty

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Year: 2015

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Platform: PC

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Type: Game

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Made by: Me

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Description: An arcade game written in JavaScript

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Software Used: NotePad :)

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Links: https://youtu.be/Gv0D5s4F3z4 - Gameplay video

Project Name: Grow

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Year: 2015

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Platform: PC

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Type: Game

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Made by: Me

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Description: A simple action game about nature's fragility

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Software Used: Unity, Photoshop

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Links: https://youtu.be/cE7RVNz6kiM - Gameplay video

2023 Jonatan Bethune

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