
Project Name: Passa el Mot
Year: 2022
Platform: Mobile devices (Android and iOS)
Type: Game app
Made by: My friend Martha Vidal and I. My roles were App Developer, UI Designer, QA Engineer, Artist
Description: A language game based on the hugely popular Spanish TV show Pasapalabra. I turned it into an app and made it in Catalan. Martha helped me by adding most of the words that appear in it.
Software Used: Unity, Gimp, Audacity
Links: Google Play

Project Name: Inflight VR
Year: 2017 - 2019
Platform: VR technology (Samsung Gear, Oculus GO, Pico VR)
Type: Inflight VR Entertainment System
Made by: Inflight VR Team. My roles were Developer, Quality Assurance Engineer, UI Designer, Voice Over Actor, English-Spanish Translator
Description: Passengers from airlines all over the world were able to watch 360 and 2D movies, play games and interact with the cabin crew by using our VR system
Software Used: Unity, Photoshop, Audacity, Final Cut
Links: https://www.inflight-vr.com - Main Site

Project Name: CamControl
Year: 2016 - 2017
Platform: Samsung Gear / VR
Type: VR Game
Made by: OhMyGoat! Team. My roles are programmer, game designer and music/fx sound
Description: A game where players protect a museum by finding out which one of its visitors is stealing objects. To combat motion sickness, we made it so players move around the map by teleportation
Software Used: Unreal Engine, GarageBand, Audacity, 3DS Max
Links: https://youtu.be/USq_EVEgb3U - Game Trailer
https://youtu.be/cef2zWvnRWU - 30 sec Gameplay


Project Name: Nemo Replica
Year: 2016
Platform: PC
Type: Environment Creation Project
Made by: Me
Description: A scene that recreates the fish tank from Finding Nemo (the one at the dentist). I modelled and textured all the objects. I also did some animations and played with materials and lights to create a more realistic feel
Software Used: Unreal Engine, 3DS Max, Photoshop
Links: https://youtu.be/6UyScuYrOP0 - Scene Showcase

Project Name: My Voice
Year: 2017
Platform: Computer and Mobile
Type: Website created to let citizens have more impact in their cities
Made by: Me and Guillermo Chirino
Description: We created this website in AngelHack's Hackathon and won first prize in GovTech's challenge to help reduce violence in our communities. It is not fully functional - it was a two day project - but you can see its potential by cruising through its different areas.
Software Used: Wix, Photoshop
Links: https://jonasprojects.wixsite.com/wechange - Link to Site

Project Name: CatNinja
Year: 2016
Platform: Mobile
Type: Game
Made by: Me
Description: A 2D action game with cats and fish that occasionally evolve into ninjas. Programmed in C#
Software Used: Unity, Photoshop and GarageBand
Links: https://youtu.be/jNjVCE96BQo

Project Name: Pirate Hunt
Year: 2016
Platform: PC
Type: Game
Made by: Me
Description: A survival game written in C++
Software Used: Visual Studio
Links: https://youtu.be/L3J_d7cRhzA - Gameplay video

Project Name: Moon Landscape
Year: 2016
Platform: PC
Type: Environment Creation Project
Made by: Me
Description: A scene with a futuristic design located on the Moon. I modelled and textured all the objects and created the animated materials
Software Used: Unreal Engine, 3DS Max, Photoshop
Links: https://youtu.be/B2C3VUQaTBs - Scene Showcase

Project Name: Pong Of Duty
Year: 2015
Platform: PC
Type: Game
Made by: Me
Description: An arcade game written in JavaScript
Software Used: NotePad :)
Links: https://youtu.be/Gv0D5s4F3z4 - Gameplay video

Project Name: Grow
Year: 2015
Platform: PC
Type: Game
Made by: Me
Description: A simple action game about nature's fragility
Software Used: Unity, Photoshop
Links: https://youtu.be/cE7RVNz6kiM - Gameplay video